Post by JPController on Jun 15, 2010 13:49:18 GMT -5
Well after playing and beating SF:LS, I noticed a lot of old school memories popping up in every level I've decided to post them and see if anyone else has caught on (being the die-hard fans they are ). Since this is an large area to cover, I'll update this when I can.
* Missions:
Mt. St. Helen's: This mission is so reminiscent of the S.S. Lorelei, from boarding to it sinking to the bottom then the recovery level with the mini-sub, bringing up a strong memory of Mara's little mini-sub that was at the wreckage of the S.S. Lorelei retrieving a package.
Gulag: Two SF2 references are here, from the interrogation room chair to the shower room. The chair is obviously an electric chair (lacking the full equipment used for executions). The shower room going back to Point 32's shower room level where two crazy prisoners are killing everyone in sight from below.
Cargo hold: Another memory in Gabe's past, planes, specifically cargo planes, from a C-5 Galaxy to a C-130 plane, Gabe has had some very good flight time in these, another olfactory happening here, whether it be from the fuel, or the grease, or from the gunfire, I'm sure it has sparked a decent amount of flashbacks. From following Rhoemer to typing on a laptop and parachuting from a C-130. Gabe has pretty much seen it all enough to where his memory of locations, access ways and routes are glued into his mind. Events this time around resulted in one dead target. Instead of an escaping villain via parachute.
Shifting Sands: Gabe runs into a surviving tank crew member who he has to escort. This is similar to what he and Ellis did back when they both were recruited into the Agency by Benton, escorting a truck with arms, however this different result is the tank is lost and its taken out on a bridge with explosives, in the Afghanistan incident for Gabe and Ellis, Gabe managed to disarm them and let the truck pass the bridge.
* Characters: One thing that's been ever so obvious in this line of character development, new villains and old.
Cordell has a strong recognizable attitude to that of Markinson, Benton, Morgan and Stevens. Also including the Jason Chance mentality of just "Doing my job" as he doesn't put the Agency's history in reflection and its people, the sacrifices that they made, the pilots they've lost, he just cut out the middle man, shutdown the Agency for his own benefit, however this doesn't last, like Markinson and Stevens, he failed.. Instead of being just another dead agent, arrested on the spot by military MP'S when he confronts Gabe about the mission that somewhat succeeded. Which go farther back to Syphon Filter 2, as one MP put it then "I took an oath to uphold the law" and both do their job and arrest Cordell when he arrived.
Trinidad is another example, going back to the Mara Aramov mentality shown in the first Syphon Filter, she helped Gabe, then in the hotel level, she laughs as he helped her up and ran away, then when Gabe catches up to her, she decides to flip the coin and join forces again. Playing cat and mouse like Mara had always done. Even the ending in which Trinidad pops back up, brings back another deja vu situation to where Gabe and Lian are in the catacombs with Phagan and Mara delivers her verdict saying "They are all the same in the end." However an alternate result still a re-occurring theme.
Occasional dead courier: As everyone has noticed the similarities behind SF2's Agency Operatives in New York's Agency Labs. Glasses and a suit the trademark of the older agency, tying in that Cordell is a remnant of the older Agency that Gabe fought and later remade.
* Missions:
Mt. St. Helen's: This mission is so reminiscent of the S.S. Lorelei, from boarding to it sinking to the bottom then the recovery level with the mini-sub, bringing up a strong memory of Mara's little mini-sub that was at the wreckage of the S.S. Lorelei retrieving a package.
Gulag: Two SF2 references are here, from the interrogation room chair to the shower room. The chair is obviously an electric chair (lacking the full equipment used for executions). The shower room going back to Point 32's shower room level where two crazy prisoners are killing everyone in sight from below.
Cargo hold: Another memory in Gabe's past, planes, specifically cargo planes, from a C-5 Galaxy to a C-130 plane, Gabe has had some very good flight time in these, another olfactory happening here, whether it be from the fuel, or the grease, or from the gunfire, I'm sure it has sparked a decent amount of flashbacks. From following Rhoemer to typing on a laptop and parachuting from a C-130. Gabe has pretty much seen it all enough to where his memory of locations, access ways and routes are glued into his mind. Events this time around resulted in one dead target. Instead of an escaping villain via parachute.
Shifting Sands: Gabe runs into a surviving tank crew member who he has to escort. This is similar to what he and Ellis did back when they both were recruited into the Agency by Benton, escorting a truck with arms, however this different result is the tank is lost and its taken out on a bridge with explosives, in the Afghanistan incident for Gabe and Ellis, Gabe managed to disarm them and let the truck pass the bridge.
* Characters: One thing that's been ever so obvious in this line of character development, new villains and old.
Cordell has a strong recognizable attitude to that of Markinson, Benton, Morgan and Stevens. Also including the Jason Chance mentality of just "Doing my job" as he doesn't put the Agency's history in reflection and its people, the sacrifices that they made, the pilots they've lost, he just cut out the middle man, shutdown the Agency for his own benefit, however this doesn't last, like Markinson and Stevens, he failed.. Instead of being just another dead agent, arrested on the spot by military MP'S when he confronts Gabe about the mission that somewhat succeeded. Which go farther back to Syphon Filter 2, as one MP put it then "I took an oath to uphold the law" and both do their job and arrest Cordell when he arrived.
Trinidad is another example, going back to the Mara Aramov mentality shown in the first Syphon Filter, she helped Gabe, then in the hotel level, she laughs as he helped her up and ran away, then when Gabe catches up to her, she decides to flip the coin and join forces again. Playing cat and mouse like Mara had always done. Even the ending in which Trinidad pops back up, brings back another deja vu situation to where Gabe and Lian are in the catacombs with Phagan and Mara delivers her verdict saying "They are all the same in the end." However an alternate result still a re-occurring theme.
Occasional dead courier: As everyone has noticed the similarities behind SF2's Agency Operatives in New York's Agency Labs. Glasses and a suit the trademark of the older agency, tying in that Cordell is a remnant of the older Agency that Gabe fought and later remade.