Post by JPController on Apr 6, 2009 16:31:51 GMT -5
Operation Flashpoint 2: Dragon Rising (OFP2:DR) is the official sequel to the award winning computer game Operation Flashpoint: Cold War Crisis. According to developer Codemasters, the game is scheduled to be released in the summer of 2009.
The game is styled to a more mature, war informed audience and the developers aimed to make a down to earth, gritty, “reportage”, “War through the lenses feel” to the game.
The Location: Skira Island
Skira Island is 220 KM² of swamps, grasslands, forests and Rocky Mountains. Located North of Japan, it is part of a chain of islands called the scarlet islands. This Island has a turbulent history of being liberated, First owned by China, taken by Japan and finally liberated by Russia in World War Two. It is now one of the largest oil reserves in the world.
It is modeled on the real life island of Kiska, which is located in the Rat Islands group of the Aleutian Islands of Alaska.
In real time it takes:
* 4 1/2 hours to walk across the island.
* 2 hours in a reasonably fast jeep.
* 20 minutes to fly in the fastest aircraft
Map of Skira Island:
Armies
The two armies involved in OFP2:DR are the USA & China. Most of the details and 3D renders have shown American vehicles and weapons, so not much is known about the exact detail given to the Chinese army, although it will probably be safe to say that they will share an equal ratio of military hardware.
Soldiers
In Operation Flashpoint 2: Dragon Rising there will many unique looking characters, as it was felt many in the first game were to clone-like. This is done to support a level of attachment to your AI friends. Aiding also in command situations through face recognition. There is a great emphasis placed on the personality of units to make them as human as possible.
Operation Flashpoint 2: Dragon Rising includes over 70 infantry weapons. Each weapon makes use of its own interface, for example the system on the Anti-tank missile.
Weapons include:
* Anti-Tank
* Anti-aircraft
* Shotguns
* Sub-machine guns
* Pistols
* Battle rifles
* Light and heavy machine guns
* Assault rifles
* Sniper rifles
These weapons can be equipped with various attachments such as scopes and grenade launchers, among other things that are yet to be announced.
Vehicles
There are 50 vehicles in OPF2: Dragon Rising, speculated to be distributed 20 a side with 10 being civilian, rebel or neutral units. These include air, naval and land units all of which have their own strengths and weaknesses such as reacting to different types of terrain as in real life. Adding even more realism to the game.
As with first Operation Flashpoint all crew positions and weapons are available.
The following elements have either been updated or introduced in OPF2:
* Detailed deploying and firing sequences.
* AI components
* Vehicles redesigned around the current vehicles used in the war in Afghanistan.
* Details include ad-hoc modifications to vehicles now used, but outside original specifications.
Multi-Player specifications for PC and Consoles
Multiplayer Game Types
Annihilation - The standard deathmatch.
Frontline - Team-based game for control of the map.
Infiltration - One team will be a small special forces unit with superior equipment who try to take control of a base from the second team, which is larger but not as well equipped.
Multiplayer Numbers
This is currently only speculation, we will confirm when its official!
PC Version
* 32 player (16 vs 16) in addition to the 256 squad members (8 per squad per player).
* 4 player campaign and single mission co-op
Console Version
* 8 player (4 vs 4) in addition to squad members
* 2 player campaign and single mission) co-op
The game is styled to a more mature, war informed audience and the developers aimed to make a down to earth, gritty, “reportage”, “War through the lenses feel” to the game.
The Location: Skira Island
Skira Island is 220 KM² of swamps, grasslands, forests and Rocky Mountains. Located North of Japan, it is part of a chain of islands called the scarlet islands. This Island has a turbulent history of being liberated, First owned by China, taken by Japan and finally liberated by Russia in World War Two. It is now one of the largest oil reserves in the world.
It is modeled on the real life island of Kiska, which is located in the Rat Islands group of the Aleutian Islands of Alaska.
In real time it takes:
* 4 1/2 hours to walk across the island.
* 2 hours in a reasonably fast jeep.
* 20 minutes to fly in the fastest aircraft
Map of Skira Island:
Armies
The two armies involved in OFP2:DR are the USA & China. Most of the details and 3D renders have shown American vehicles and weapons, so not much is known about the exact detail given to the Chinese army, although it will probably be safe to say that they will share an equal ratio of military hardware.
Soldiers
In Operation Flashpoint 2: Dragon Rising there will many unique looking characters, as it was felt many in the first game were to clone-like. This is done to support a level of attachment to your AI friends. Aiding also in command situations through face recognition. There is a great emphasis placed on the personality of units to make them as human as possible.
Operation Flashpoint 2: Dragon Rising includes over 70 infantry weapons. Each weapon makes use of its own interface, for example the system on the Anti-tank missile.
Weapons include:
* Anti-Tank
* Anti-aircraft
* Shotguns
* Sub-machine guns
* Pistols
* Battle rifles
* Light and heavy machine guns
* Assault rifles
* Sniper rifles
These weapons can be equipped with various attachments such as scopes and grenade launchers, among other things that are yet to be announced.
Vehicles
There are 50 vehicles in OPF2: Dragon Rising, speculated to be distributed 20 a side with 10 being civilian, rebel or neutral units. These include air, naval and land units all of which have their own strengths and weaknesses such as reacting to different types of terrain as in real life. Adding even more realism to the game.
As with first Operation Flashpoint all crew positions and weapons are available.
The following elements have either been updated or introduced in OPF2:
* Detailed deploying and firing sequences.
* AI components
* Vehicles redesigned around the current vehicles used in the war in Afghanistan.
* Details include ad-hoc modifications to vehicles now used, but outside original specifications.
Multi-Player specifications for PC and Consoles
Multiplayer Game Types
Annihilation - The standard deathmatch.
Frontline - Team-based game for control of the map.
Infiltration - One team will be a small special forces unit with superior equipment who try to take control of a base from the second team, which is larger but not as well equipped.
Multiplayer Numbers
This is currently only speculation, we will confirm when its official!
PC Version
* 32 player (16 vs 16) in addition to the 256 squad members (8 per squad per player).
* 4 player campaign and single mission co-op
Console Version
* 8 player (4 vs 4) in addition to squad members
* 2 player campaign and single mission) co-op